tag:blogger.com,1999:blog-3178835445973512057.post5190417454634437753..comments2023-12-10T00:36:41.942-08:00Comments on Hard Boiled Zombies: ATZ Campaign, Day 44: Requiem, part 1WQRobbhttp://www.blogger.com/profile/17436898737750581192noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-3178835445973512057.post-45863172240681767982013-02-05T08:31:49.911-08:002013-02-05T08:31:49.911-08:00Another good BATREP. hanks for keeping my Zombie f...Another good BATREP. hanks for keeping my Zombie fix on board. Just goes to show, 'never get involved in a zombie fist fight.'lrqanhttps://www.blogger.com/profile/13317347167166315984noreply@blogger.comtag:blogger.com,1999:blog-3178835445973512057.post-23638212256404124112013-02-05T07:44:36.600-08:002013-02-05T07:44:36.600-08:00Wow, I really thought Robb wouldn't survive th...Wow, I really thought Robb wouldn't survive this one given the luck he's had recently.<br />For what it;s worth I agree that gunfire and noise won't summon zombies, but entering building should still have the normal chance of generating zombies. - They're either there from the start or they're not.<br />Zabadakhttps://www.blogger.com/profile/05649765350412145174noreply@blogger.comtag:blogger.com,1999:blog-3178835445973512057.post-3253231461666056402013-02-05T02:58:30.755-08:002013-02-05T02:58:30.755-08:00Nice AAR looking forward to the next part, I would...Nice AAR looking forward to the next part, I would still include rolling for zeds entering buildings. They are obviously unable to get out of there locations. Besides I think it would be pretty boring with no action.<br /><br />Lets see what Vampifan the almighty thinks :DSimon Quinton https://www.blogger.com/profile/18001946192905517180noreply@blogger.comtag:blogger.com,1999:blog-3178835445973512057.post-65480622871780850312013-02-05T02:55:54.529-08:002013-02-05T02:55:54.529-08:00Yet another excellent and exciting batrep. Well do...Yet another excellent and exciting batrep. Well done to Robb for surviving this encounter. The dice gods were clearly on his side. <br /><br />As for your rules query I'd agree with the others - no more zombies will be generated in this scenario. Because the card does not qualify its statement you have to take it at its most literal meaning. So no more zombies means just that - no more zombies. Good for Robb!Vampifanhttps://www.blogger.com/profile/11318241813130102121noreply@blogger.comtag:blogger.com,1999:blog-3178835445973512057.post-43714360689199659742013-02-05T01:08:21.380-08:002013-02-05T01:08:21.380-08:00Lol, nice choice of youtube footage to accompany t...Lol, nice choice of youtube footage to accompany the situation!<br />As for the rule question, if "no more zombies are summoned this game" is the actual rule text, then I would interpret that to be none at all, regardless of how they are summoned!Dave VanDamhttps://www.blogger.com/profile/10013241156656765396noreply@blogger.comtag:blogger.com,1999:blog-3178835445973512057.post-91380421506732741902013-02-04T22:45:34.901-08:002013-02-04T22:45:34.901-08:00That was...close!
I'd play it this way: you ro...That was...close!<br />I'd play it this way: you roll all the dice as normal, but no more zombies will appear as a result. This would apply equally to entering buildings, shots, PEFs or any other cause. Roll the dice, if the result would have created zombies then nothing happens.Colgar6https://www.blogger.com/profile/07636662295301222390noreply@blogger.com